Age/Gender: n/a, Male
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Exp. Points: 485 / 550
Exp. Rank #: 68,146
Voting Pow.: 4.93 votes
BBS Posts: 119 (0.25 per day)
Flash Reviews: 48
Music Reviews: 3
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All Flash Reviews
48 Reviews | 4 w/ Responses
I have to say, this game was excellent. The ragdoll was silly and fun, the weapon selection was decent, and the graphics had a very fun and interesting feel. However, there were a couple things that annoyed the crap out of me.
1. A boss is only fun once. Several times throughout the game (mostly in the fourth level), I would fight a boss, or some huge being. Then I'd roll up my sleeves and kill fourty more identical things, fought in the same way, and I'd end up bored out of my mind! So some more variety would be very, very, nice.
2. Bosses take too long to kill. I realize a boss should be challenging, but some of these just dragged on forever (that box of enemy in particular), and I'd barely have to shift my aim, just hold down the mouse with the SMG until it died.
3. It's not cover if they can shoot through it. Seriously, I thought I would enjoy hiding behind crates, popping up, firing a few rounds, popping back down to dodge. This doesn't work, however, because enemy bullets go through boxes, and yours don't.
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The animation is definitely pretty good here, and the Luigi bits were pretty awesome. However, the same animation for all of Peach's lines got old, and Bowser as a furry.... or just human-ish Bowser is one of those things you just want to un-see. A regular Bowser would've been better.
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The Elite Beat Agents parody was really funny, but half the time I couldn't hear/understand the songs, which ruined most of the jokes, and while it's better than Phoenix Wrong-esque sprites, the actual animation and art was generally very sloppy and made the already hard-to-get jokes impossible to get half the time.
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Even as a Mac user, I can't stand those ads. This was completely true, and the ending with the Linux-Penguin was hilarious.
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It was stylish, and funny. The Alien Hominid joke was brilliant, and I loved when Nene stabbed him in the back.
But you forgot to give Tom a beard.
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I love fish. I love Pokemon Snap. This game was simply fantastic. The only problems I had with this game were the following:
The animationi on the fish was kind of.... lacking.
There was too much luck involved. I think that more of a track kind of thing with more effort to find the individual fish (as in Pokemon Snap), would work better.
Other than that, fantastic game!
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I love your style for all of your games. Something about the bright colors and simple (but creative) gameplay makes every single jmbt02 game worth playing at least once. And this one didn't fail to amaze. The graphics (as I said), were nothing short of phenomenal, and I the gameplay was addictive and creative.
Fantastic job.
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The animation was nothing particularly good, and the humor was simply bad. There was nothing even remotely funny about this. Try to make something funny that's not involving unicorns. The original Charlie was funny, but this was simply pathetic. Please, no more Charlie.
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The gameplay was fun (I'm a big fan of this kind of game), and the graphics and character design were cool.
But the animation was.....lacking. The way the legs just kind of teleported bugged me. The "z" key as jump was bothersome too, and the characters needed to look different (maybe different colors), because it's kind of confusing looking at them now.
Still, great game!
Author's Response:
D: aw that was all me, well thats what the characters wear, if they were brown it wouldnt have the feeling what I was going for.
Z is next to shift but it may feel comfortable to me because I type without looking at the keyboard XD
I was hoping to get away with that walk cycle because of the size XD
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The art was excellent, and I loved the opening without the music. I also enjoyed the bits with the map, and the the way BR slid down the hill. The wobbling also continued to give it that dreamy BR effect
Thank you so much for making this. AD is my favorite series on NG, and this was no disappointment.
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